Character Creation Rules

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Character Creation

Unless otherwise changed below, we’re using the standard character creation rules that start on page 11. For ease of reference, I’m going to repeat the steps and changes to them here.

1. Choose a Race

This game is set in the Forgotten Realms, so the information in the book is accurate. I’ve divided the various races into three categories. Most everything is available, but check with me first if you want something a bit more unusual. And none of the Underdark races are available in this game.

  • Fully Available: Aasimar, Dragonborn, Dwarf, Elf, Genasi, Gnome, Half-Elf, Half-Orc, Halfling, Human, Tiefling
  • Ask Me First: Aarakocra, Changeling, Human (Variant), Shifter, Tiefling (Winged), Warforged, and other third party races
  • Banned: Dwarf (Duergar), Elf (Drow), Gnome (Deep)

2. Choose a Class

All classes are available in this game. If you plan on playing a Warlock, I’d like to know in advance, as we have to hash out your patron and their place in this game. And be warned that I don’t play many patrons as friendly at all.

  • Starting Level: 2nd
  • Starting Hit Points: Maximum value for your class.
  • Bonus Feat: All characters begin play with a single bonus feat.

3. Determine Ability Scores

Choose one of the following sets of ability scores, arranged to taste. Names are provided for posterity, not to indicate any sort of forced choice.

  • 17, 15, 15, 14, 13, 10 (James)
  • 16, 16, 15, 13, 11, 10 (Craig)
  • 16, 16, 15, 15, 12, 12 (Paul)
  • 17, 15, 13, 12, 12, 11 (Tish)

4. Describe your Character

I have a few requirements to ensure party cohesion and a fun experience for everyone.

  • Alignment: Any non-evil alignment, with a strong preference for the good alignments.
  • Ideals, Bonds, Traits, and Flaws: Please select at least one of each. I would like to know this information at least a week before we start playing.
  • Backgrounds: You may customize your backgrounds as you see fit. Rules for customizing a background can be found on page 125. You don’t have to fully customize a background if you don’t want. Just know that you can trade one skill for another and trade languages or tool proficiency for each other.

5. Choose Equipment

You gain the starting equipment for your Background and Class. You gain additional gold to purchase equipment or save as determined by your class. The value for starting gold can be found on the Starting Wealth by Class table on page 143. You may sell your starting equipment for its full value, if you so wish.

6. Extra Bonuses

All characters gain the following bonuses. This is in addition to whatever you got in the previous steps (such as a bonus feat if you play an Variant Human).

  • Bonus Skill: All characters begin play with one additional skill proficiency.
  • Bonus Feat: All characters begin play with a single bonus feat.

7. Background Information

I’m not requiring a character background for this game, but if you would like to send me one, I’ll try and work it into the game. Exceptional backgrounds may net your character a minor magical item or some other small reward. Backgrounds don’t have to be long: even a few paragraphs is often enough to give me a few plot ideas.

I’d like players to take a look at the Personal Quests page, and pick one (or create one) for your character. This is an easy way to give you a quick hook into the adventure.

Character Creation Rules

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